FREELANCE ARTIST/ GRAPHIC DESIGNER/ PIXEL ANIMATOR

Animated Illustrations
Game Icon Designs
Other Animations
Graphic Design Projects

Meals to MARS: Meateor Adobo Bites
Meateor Adobo Bites is a food packaging design mockup created for hypothetical in-flight meals to MARS. The main goal was to repackage traditional filipino cuisine into portable packaging with the objective of communicating the taste with sight. Find out more here.

The Backseat Lovers: CD Redesign
The Backseat Lovers CD Jacket Design is centered around redesigning a CD cover for The Backseat Lovers, an American indie rock band. The design creates a story to evoke memories of childhood adventures. Find out more here.

Advocacy Campaign: Move Through Change
MTC (Move Through Change) is an advocacy campaign that promotes a futuristic brand based on sustainability. Advocating for proper waste management and disposal through rewarding users with points to commute for free. Watch the commercial and how to use video here.
Vector Designs
Graphic Design and Branding
Pixel Art Projects

MEKA: Lost Civilization
Project MEKA is a video game mockup with fully designed character animations and gameplay with intricate battle sequences. Delve into the world of MEKA, watch the gameplay trailer, and discover the process of its creation.

Project ZINE: I Fear
I Fear, is a 6-page zine with detailed pixel illustrations acocompanied with thought provoking poems. Each page showcases a specific fear that speaks to the artist's soul. Read through the zine here.

The Party Button: Curiocity Brisbane 2021
The Party Button is a collaborative artwork by Steph Piper, Joseph Burgess, Metal Art Madness, Kobe Ouano, and Larry Banks. It is designed to surprise and delight the public through creative crosswalk traffic interfaces. It was part of the Curiocity Brisbane 2021 Exhibition held in Brisbane, Australia. Learn more about the project here.

I FEARThis zine was created for a digital design course requirement in my second year of college. The project is heavily inspired by multiple themes and sub genres of horror. I included thought provoking poems that I wrote after drawing the illustrations to further immerse the readers into the pages that I've created.

Backseat Lovers CD Cover RedesignThis project involved redesigning a CD cover for The Backseat Lovers, inspired by their indie-folk sound and the youthful nostalgia in their music. The design centers on a field of flowers, evoking memories of childhood friendships and spontaneous adventures. A retro, vintage aesthetic was chosen to enhance the theme of nostalgia.

Meateor Adobo BitesThis project was focused around creating a food packaging design to be used as hypothetical space food for astronauts. The main goal was to create visuals that stimulated the eyes and to communicate the flavor of the food with mere sight. My design highlights a Filipino delicacy to show the potential of Filipino cuisine being translated to packaged space food.

Move Through Change (MTC)The move through change advocacy campaign is a joint ventured project in collaboration with Justy Menoza, Xade Lim, Matthew Racoma, and Kobe Ouano. The campaign aims to promote sustainability through an MTC bin that awards users points that they can use to commute for free if they dispose recyclable trash in the bin.
Commissions
Logo Intro Animations
Logos
2024
Cookies Country Chicken Assets, 2024
Nostalgix TCG Characters, 2023
2023 - Icons
2022

MEKA: Lost CivilizationProject MEKA is a mockup game that is centered around the adventures of FREYA, a cybernetic android who awakens in an abandoned research facility. Only to find that the once technological world has now been reduced to ruins of destruction. This was a 3-month long individual project and was awarded "Best in Art Direction | Summa Excellentia" during the SAFAD Design Week 2024: Design Odyssey.

GAMEPLAYThe gameplay of MEKA is heavily inspired by retro action platformers like the Mega Man Zero video games, as well as combining modern roguelike games such as Astral Ascent and Blade Assault. Fast paced and intuitive, the game allows you to do smooth attack sequences while also incorporating a perfect block system that negates all damage inflicted if timed correctly.


ENVIRONMENT DESIGNThe world of MEKA is that of a lost civilization, once a thriving technological society, now broken down to ruins and destruction. In this post apocalyptic world, the environment is filled with overgrown gigantic trees that tower over destroyed buildings and lost relics.
CHARACTER DESIGN


FREYAFreya is a cybernetic android that was designed for adaptive battle. Her clothing and armor design is inspired by the early days of the Mega Man character, with minimal armor located at the ends of the arms and legs. Her color palette is skin tone with blue color tones, from dark cyan to lighter cyan, to both signify the plasma tech inside her as well as the technology of free will and freedom.

ANIMATION DESIGNFreya contains a complete set of animations, from movements like running, jumping, sliding, and dashing. To full attack sequences like punching and slashing that players can combine and create unique combinations from. And lastly hit and block animations, that players can trigger by timing the attack of the enemy to perfectly block the demage.
ICON DESIGNThe icon design for Freya's selection and dialogue initially explored an option for a secondary route. With the potential to choose a variation of Freya who grew up with the natives of the land. And instead of using plasma tech to fight, used native weapons and supernatural powers. Though this idea is still being tested and explored.
ENEMY BOSS DESIGN

GUARDIAN BEASTGuardian Beast is the first encounter and boss fight that Freya engages with. As the name suggests, this boss is a robotic beast that was designed to guard the laboratory where Freya was created. The design is inspired by a Liger Gundam, with mecha beast features and draconic teeth. The color is primarily metallic, with slight red tones to show the control of MEKA (primary antagonist) over the beast.

ENEMY BOSS ANIMATIONSGuardian Beast contains full animations for unique attack patterns like slashing, slamming, and a high damage laser beam attack. There is also a running animation for the initial chase when Freya encounters the beast.

MOCK UP TO REALITYCurrently, there is an initiative to turn the mock up into an actual game. With a small team of myself and a practicing programmer, the game is being developed at a slow but practical pace. In the near future, the game will hopefully soon be actualized and maybe then can we fully explore the world of MEKA.


KOBE OUANO (KYUBI)
Kobe Ouano is a freelance artist based on the Philippines and specializes in graphic design and pixel animation. Working as a freelance artist for over four years on and off Fiverr, he has successfully completed over one thousand orders for clients all over the world. Communicating and creating a multitude of designs and animations for businesses, music artists, game developers, and content creators. Creatively attentive, Kobe (Kyubie) effectively collaborates and communicates all throughout the design process to make your project a creative success.